Patch 0.0.82 Underway
Hey Blacksmiths,
Yesterday, I released patch 0.0.82 to my Patrons. The patch fixes the infamous Ore duplication bug that has plagued everyone. The patch also fixes other minor issues and introduces a few additions. On July 27, I will release the patch to everyone.
Happy Smithing.
Patch 0.0.82
Added - Update Blacksmith character model in first person view.
Added - Names of all June 2017 Patrons
Added - Customers now sport a beard
Added - Animation to crouching
Added - Player save location. Player will load outside of cave if you save inside.
Added - Grips, if stolen, will be flagged as stolen and Customers will not purchase them.
Added - You can now ride the wagon by left clicking the bench.
Added - A furnace to destroy any object you don’t want.
Added - Experience can be gained by mining and cutting trees and splitting logs
Added - Experience gained will scale based on the weapon metal type you create.
Added - Player can get tired. There are 2 levels of fatigue. 16 hours and 24 hours.
Added - Crates now have lids and objects inside will no longer move once closed.
Added - Save function for Horse, wagon, logs and firewood
Fixed - Smelter: Placing any object along with wood/coal and removing the fuel would still cause the burner to be on indefinitely.
Fixed - Crate next to second house won’t spawn infinites
Fixed - Ores/Coal and Stone won’t spawn in multiples of two on every save/load
Fixed - Clock hands function has been inverted.
Fixed - Run keybind should save
Fixed - Grips in the shop can’t be picked up anymore.
Fixed - Main Menu music will loop.
Fixed - Shop sign color and font will save.
Fixed - Horse and Wagon are more stable.
Fixed - Added despawn timer to Stone.
Fixed - Cooled blades won’t set off cooldown fx with Oil
Fixed - Sandbox/Shop mode button fix.
Fixed - Items won’t float in air if you throw it in the air and hit ALT.
Fixed - Better description for Selection Wheel
Fixed - Can no longer equip same metal type tool over current equipped tool of the same metal.
Fixed - Increased weapon detection view distance for customer.
Fixed Better rotation for picked up objects.
Fixed - Ingots no longer display green outline when created.
Fixed - FPS issues when nearing cave
Fixed - Can no longer turn ingots that are on the anvil with other ingots not on Anvil.
Fixed - Hammer heads should now properly heat up on the smelter.
Fixed - Buttons on Graphic settings should keep their state on load.
Fixed - Lighting inside house
Fixed - Item rotation will no longer reset when Alt is released
Fixed - All weapons heads now will spawn in the center of the anvil.
Fixed - Decrease volume in Main Menu
Fixed - Increase volume maximum in game.
Fixed - HammerHead should now display its status properly when heated on the forge.
Fixed - Removed Pickaxe and grip on start.
Fixed - You can no longer mine depleted veins
Fixed - Adjustments to Ambient Occlusion flickering on screen.
Fixed - Short blades inheriting the ingot type of the last weapon head created regardless of its metal type.
Fixed - Customer will not refuse any weapon no matter how many there are of the same type
Fixed - Ore veins will reset after 24 hours.
Fixed - Adjusted volume for when trees fall.
Fixed - Duping on the anvil will not be possible.
Fixed - Some assets materials have been adjusted.
Fixed - Items created on table will have their positions/rotations reset so as to avoid objects clipping into the table.
Changed - 2nd house now is open to walk thru
Changed - Shop sign
Changed - Creates have collision after you drop them
Changed - Removed most of the fog
Changed - Ore veins have had their drop chances adjusted and changed their rarity.
Changed - Tree fall increased
Changed - Brightness of day and night. Lanterns will be heavily used at night.